
I feel like I understand it much better now and I will give it a fair shot. Both players' moves timed appropriately, secrets, and fatigue are also tracked. Assumptive results from matching opponents cards to predicted future matches. Features: Find out what your cards are going to be in advance. Thank you for the explanation! I have never used this before, it sounded really bad. The Hearthstone Deck Tracker just does it for you. Side-note: These statistics are exactly the reason why Gnomeferatu is fairly bad, in most matchups (that don't go into fatigue) you have a bigger chance to discard your opponent's non-essential card than an essential one so you're actually helping your opponent to draw into his bigger and more impactful stuff. The matchups almost never go into fatigue anyway. You want to get rid of your early game and increase the odds of drawing into mid/late game. TL DR Discarding cards from your deck is statistically a good thing in most non-control decks. Getting 3 essential cards is extremely unlikely and getting 3 non-essentials is still pretty good since you get rid of 3 bad draws. Even if you get a choice of 2 essential cards, it's not always that big of a deal, you don't need all of them to win. Something like alley cat, highmane, rat pack, in which case you draw a card that you really want and discard 2 cards that are really not that useful past turn 4-5. Since the non-essential cards outnumber the essential cards in decks, it's not unlikely to have tracking give you a choice of 1 essential and 2 non-essential cards. You usually don't want to draw those after like turn 5, you want to draw key cards like highmane, kill command, leeroy, call of the wild, tundra rhino, bonemare, hunter DK, etc. basically most early game and some situational cards. Some clear examples of those are alley cat, kindly grandmother, rat pack, secrets (depending on the matchup), unleash the hounds (against control), infested wolf, golakka crawler, fiery bat, in other classes it's fire fly, n'zoth's first mate, southsea deckhand, bloodsail corsair. It stems from the fact that you generally don't need all 30 cards in your hunter decks to win so you're fine with discarding and the fact that they are mostly made of "non-essential" cards. New players misjudge this card so much, it's actually one of the best hunter cards and would see play in ton of other aggro/tempo/midrange decks if it was somehow neutral.

Mysteries of the Phoenix: Druid and Hunter Mysteries of the Phoenix: Warrior and Rogue Duels Advanced Guide - With Deck Lists and Treasure Tiersĭuels: Practical Guide to go Infinite in HC Duels
